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In the news - May 16, 2008 (Servertime: 15:49)
Friday - May 16, 2008
  12:14 -Mythos - Max Schaefer interview @ Horned's Dungeon
  12:10 -Two Worlds - Dev Blog @ 1UP
  11:51 -Overlord: Raising Hell - Trailer @ ShackNews
  11:27 -BioWare: Ray Muzyka interview @ IGN
  11:21 -Fallout 3 - New Team Diary by Adam Adamowicz
  10:59 -Sacred - Linux Version on the way @ RPG Codex
  10:49 -Mount & Blade: Preview @ GameBanshee
Thursday - May 15, 2008
  16:18 -Numen: Contest of Heroes Peek #4 @ RPG Vault
  16:14 -Mount & Blade: New Screens @ Worthplaying
  15:28 -Two Worlds - £600 Bill for BitTorrent download? @ PcPro
  15:21 -VtM: Bloodlines - Unofficial v5.3 Patch
  12:59 -Overlord: Raising Hell - CVG turn to the dark side
  12:43 -Fable 2 - Preview @ TVG
  12:12 -Neverwinter Nights 2: Mysteries of Westgate - Preview @ IGN
  10:30 -Drakensang: New trailer @ Drakensang.de
  10:26 -Fable 2 - Box Art revealed
Wednesday - May 14, 2008
  13:00 -Fable 2 - A couple of Previews
  12:59 -Dungeon Hero - First Look and Interview @ VideoGamer.com
  12:47 -Avernum 5 - Four stars @ RPG Watch
  12:04 -Neverwinter Nights 2: Mysteries of Westgate - More Previews
  11:14 -Fallout 3 - 500 endings @ Dark Zero
  10:50 -Numen: Contest of Heroes - New Screens @ Official Site
  10:43 -Fable 2 - A Preview and an Interview @ CVG
  10:37 -Mass Effect - Ray Muzyka interviews
Tuesday - May 13, 2008
  16:08 -Neverwinter Nights 2: Mysteries of Westgate - Interview @ GameSpy
  16:04 -Sacred 2 - Q and A #2 @ GamePro
  16:01 -Fable 2 - Leaked Screens @ CVG
  13:03 -Neverwinter Nights 2: Mysteries of Westgate - Spotlight #10
  12:33 -Mass Effect - New movies @ IGN
  11:46 -Mythos - A Gallery of screens @ Ten Ton Hammer
More News: 2008-05-12 | 2008-05-13 | 2008-05-14 | 2008-05-15

In the news - May 16, 2008 (Servertime: 15:49)
Friday - May 16, 2008
  12:14 -Mythos - Max Schaefer interview @ Horned's Dungeon
  12:10 -Two Worlds - Dev Blog @ 1UP
  11:51 -Overlord: Raising Hell - Trailer @ ShackNews
  11:27 -BioWare: Ray Muzyka interview @ IGN
  11:21 -Fallout 3 - New Team Diary by Adam Adamowicz
  10:59 -Sacred - Linux Version on the way @ RPG Codex
  10:49 -Mount & Blade: Preview @ GameBanshee
Thursday - May 15, 2008
  16:18 -Numen: Contest of Heroes Peek #4 @ RPG Vault
  16:14 -Mount & Blade: New Screens @ Worthplaying
  15:28 -Two Worlds - £600 Bill for BitTorrent download? @ PcPro
  15:21 -VtM: Bloodlines - Unofficial v5.3 Patch
  12:59 -Overlord: Raising Hell - CVG turn to the dark side
  12:43 -Fable 2 - Preview @ TVG
  12:12 -Neverwinter Nights 2: Mysteries of Westgate - Preview @ IGN
  10:30 -Drakensang: New trailer @ Drakensang.de
  10:26 -Fable 2 - Box Art revealed
Wednesday - May 14, 2008
  13:00 -Fable 2 - A couple of Previews
  12:59 -Dungeon Hero - First Look and Interview @ VideoGamer.com
  12:47 -Avernum 5 - Four stars @ RPG Watch
  12:04 -Neverwinter Nights 2: Mysteries of Westgate - More Previews
  11:14 -Fallout 3 - 500 endings @ Dark Zero
  10:50 -Numen: Contest of Heroes - New Screens @ Official Site
  10:43 -Fable 2 - A Preview and an Interview @ CVG
  10:37 -Mass Effect - Ray Muzyka interviews
Tuesday - May 13, 2008
  16:08 -Neverwinter Nights 2: Mysteries of Westgate - Interview @ GameSpy
  16:04 -Sacred 2 - Q and A #2 @ GamePro
  16:01 -Fable 2 - Leaked Screens @ CVG
  13:03 -Neverwinter Nights 2: Mysteries of Westgate - Spotlight #10
  12:33 -Mass Effect - New movies @ IGN
  11:46 -Mythos - A Gallery of screens @ Ten Ton Hammer
More News: 2008-05-12 | 2008-05-13 | 2008-05-14 | 2008-05-15
The Latest RPG News
Friday - May 16, 2008Thursday - May 15, 2008
Neverwinter Nights 2: Mysteries of Westgate - Preview @ IGN

PC: Single- & Multi-Player RPG) | Posted by Lydias @ 12:12 - Top
IGN have a preview of June release NWN2 expansion, Mysteries of Westgate:

You can jump into the module with one of your favorite pre-existing character, and your equipment and powers will be entirely intact. However, the encounters are built for a character starting out at level 8. You can select a pre-built character, or roll up a new one, who will be provided with the appropriate gear. There are three companions in Mysteries of Westgate. The first you'll meet is Rinara, a former member of the Night Mask, an underground organization linked to the cursed mask. She drives away a hostile dwarf before offering to tag along. Up next is your tank, Mantides. He's a fallen paladin hanging around in The Black Eye, a tavern that will serve as your party's base for the first section of the game. At the Temple of the Lantharites in the Arena District, you'll encounter the cleric Charissa for some much-needed healing.

Source: IGN
Wednesday - May 14, 2008
Fable 2 - A couple of Previews

Xbox 360: Single-Player RPG) | Posted by Lydias @ 13:00 - Top
More previews for Fable 2 stemming from the Microsoft Spring Showcase, this time from IGN:

At the start, you can only mash the buttons. Tapping X gives you some fairly standard sword swipes. But you can add flourishes once you've earned some experience. These have multiple tiers, which are executed by holding the X button down longer. You can also unlock rhythm attacks so you're no longer just mashing a button, but pulling off killer combos with style. You can put blocking on the X button or add context-sensitive attacks that allow you to fight like a swashbuckler. You'll have similar levels of upgrades for ranged and magic attacks. You can unlock a "stream of features" for each button, according to Molyneux.

and GameSpot

The designer began by letting us know that Lionhead Studios has finally reached the point where the development team has stopped adding features to the game. Now, the team is focusing on fixing bugs and adding polish. This was evident in the game's visuals: since we were seeing an early version of the game, the graphics seemed a bit choppy in certain spots, but those rough patches were overshadowed by hitch-free moments which led us to believe that the game will wind up looking really good. The art style is very similar to that of the previous game, but now, cities and outdoor environments look far more detailed and vibrant.
Dungeon Hero - First Look and Interview @ VideoGamer.com

PC: Single- & Multi-Player RPG) | Posted by Lydias @ 12:59 - Top
VideoGamer.com have posted both a First Look at Dungeon Hero:

Bradbury's dungeon is an altogether different beast. You still play a muscle bound sword wielding hero, but your surroundings, what Simon calls a "living, breathing world", are going to be unfamiliar to most fantasy fans. Our walk through begins in the middle of a level about a third of the way through the game. We're underground in Gold Star City, home of the goblins you've come to help. These goblins are at war with the Red Eye goblin faction, and you can see the effects of battle everywhere you look. Corpses lay strewn about. Soldiers are busy sharpening knives. We see a Goblin surgeon sawing off an unfortunate soul's leg. Stretcher bearers come rushing in with the wounded. There's work to be done, but it looks like Firefly is already approaching that "living, breathing world" ideal it's aiming for. We're promised countless lines of dialogue and more goblins running about showing the player exactly what they get up too in their daily lives. There will even be off duty goblins playing guitar and reciting witty poetry.

and an Interview with Firefly's co-founder Simon Bradbury:

VideoGamer.com: Will there be any online features?

SB: It's not something we want to do right from the outset partly because of the nature of, right well we're moving to console, we're moving to action game. If we had tried to say and what's more we're going to produce a kick ass two player online game, that's probably shooting too high first time around. Whereas the game itself plays very well and a little bit more old school arcadey side by side, watch this kind of thing. If we get it right it'll be goblin ping pong, smacking them around and a fun feel to it. We'd rather focus in on getting the combat right, getting the living breathing world right and getting that simpler side by side right.

Neverwinter Nights 2: Mysteries of Westgate - More Previews

PC: Single- & Multi-Player RPG) | Posted by Lydias @ 12:04 - Top
Three more previews form the recent press showing of NWN2 Adventure Pack, the Mysteries of Westgate today. First we have Thieves Guild.net:

Quite simply, this a must have for NWN2 fans. This is an extremely polished and superbly crafted adventure, and the attention to detail is simply astounding. The game draws you in from the start and doesn't want to let go. I had a hard time tearing myself away from it, it's THAT good. I simply can't find anything to criticize, except perhaps that I wish it was longer.

When asked what they were proudest of with Mysteries of Westgate, Alan Miranda replied that "City Adventures are tough to do. The team likes this one." The Ossian development team can take a well deserved collective bow: they NAILED this one. Be patient folks, this is worth the wait. You are in for a real treat.

then a short piece from Just RPG:

Speaking of passion, it was definitely in evidence by the Ossian attendees. Along with Alan was Russ Davis. We knew that both were avid RPG enthusiasts by their exuberance in discussing MoW and its features – and that both were very proud of their creation.

In closing, I’d like to say that I’m definitely looking forward to a review version of the game. I have great confidence that it will get a good mark from JustRPG!

and finally NWN Podcast, with a special edition:

We interrupt the podcast schedule to bring to you this special news bulletin.

Atari and the Neverwinter Nights Podcast sent our very own, Michele aka Liso66, to Los Angeles for a special press event surrounding Mysteries of Westgate.

She interviewed Alan Miranda, CEO of Ossian Studios , and Russ aka Tiberius on the spot! Michele was teased by a few hours of playing MoW and tells us how she did. Check out new screen shots below.
Fable 2 - A Preview and an Interview @ CVG

Xbox 360: Single-Player RPG) | Posted by Lydias @ 10:43 - Top
Following up from yesterday's leaked Fable 2 screens, CVG has both a Preview of the game:

It looks really great, and could take a lot of the pain and work out of the RPG questing. The other thing that has more of an effect on the narrative, notes Molyneux, are character emotions, which are back in the sequel via a radial menu on the left bumper. To demonstrate, our boy hero farts on a town guard, who instantly gifts us with +13 hatred.

and an Interview with Peter Molyneux:

The scale of Fable 2's world is huge compared to the first game. We're sick of mentioning it, but the first thing that came to mind was the jump to GTA IV's Liberty City...

Molyneux: The first thing we did was to mock up the whole world because it was so ambitious, and there are three levels to that ambition. In a way it is a little bit like GTA IV in that they just say "Hey, here's your city, we're not going to point out there's a special thing here and a special thing there", and we're doing very much the same thing with our entire world.

Every region that we've got has got this idea of having this flow-through, which is that breadcrumb trail that you saw, the story that's there. And I love that feeling, as an RPG gamer, that I can find that little secret that no one else has found.


Source: CVG
Mass Effect - Ray Muzyka interviews

PC: Single-Player RPG) | Posted by Lydias @ 10:37 - Top
There are two interviews up with Bioware CEO Ray Muzyka. The first with CVG looks at the game, future content updates and leaps forward to the sonic RPG:

DLC - any plans for more after Sky?

Muzyka: Oh yeah, we have big plans for post-release content with the franchise for both Xbox 360 and PC. We haven't released any details on that yet but it's something we want to actively support.

So no hints on when the next lot will come?

Muzyka: You know, it's all about the quality. We want to make sure it's a really great experience; and we also want to do different things, we like experimenting and trying different things for post-release content.

We did a lot of post-release content with Neverwinter Nights, we're planning to do more on Dragon Age in the future as well and Mass Effect and other products we have in development.

We just want to make sure we're satisfying what the fans want first, so often it's good to get their feedback and say, "What kinds of things would really be exciting to you?", and how can we put those in the game.

and the other with PC Gamer at Games Radar focuses more on the recent copy protection issues:

PCG: There’s been a lot of talk about the DRM that was announced for Mass Effect PC and for SPORE - obviously, the original scheme has been changed. Whose original idea was the every-10-days authentication, and whose idea was it to change that? What happened?

RM: Well, you know, with the DRM, we’re making sure we can deliver a great experience to our fans, and also trying to make sure that the teams that work for three years or more on our games, hundreds of people, actually get their work into the hands of people who pay for the content. That’s really important to us. We have a great community, and we really trust them, so it’s disturbing when you see people outside that community that don’t trust us back, and then don’t buy the content.

I think the original idea... we were very much in an exploratory mode when the rumor about this started up, and I think we listened to the feedback. That’s one thing we do very, very ardently at BioWare - we care a lot about the fans, we care about the community feedback, and we respond to it. We saw the results. We’re basically making sure that it’s a good experience for fans: they don’t have to put the disc in the drive, they can install it on multiple machines, and it’s going to be a one-time authentication thing. Basically, it’s easy to use.
Tuesday - May 13, 2008
Neverwinter Nights 2: Mysteries of Westgate - Spotlight #10

PC: Single- & Multi-Player RPG) | Posted by Lydias @ 13:03 - Top
Over at the NWN2 Forums, the latest Mysteries of Westgate Spotlight shines on the Church of Lathander's attempts to destroy The Night Masks:

Throughout the two decades of the Night Masks’ brutal reign of terror over Westgate, there have been few concerted efforts to stop them. And such should not come as a surprise, for anything that even hinted at breaking their stranglehold on the city would be swiftly and efficiently quashed; the Masks are nothing if not brutal. To be sure, there are several organizations within the city that might at first glance be good candidates to come to the defense of the city’s beleaguered merchants. The church of Lathander is centered close to the grand arena in the magnificent cathedral known as the Morningstar Haven. The church of Ilmater also has a strong presence in the city, though in keeping with its clergy’s mantra of suffering, it has no quarters as grand or plush as the Lathanderites. Sadly, even combined, for the two groups often act together in the same harmony as the two deities they represent, they have not the forces to counter the insidious threat posed by the followers of the Faceless.

You can read more Here
Source: NWN2 Forums